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Nevercroft

5 Game Reviews

2 w/ Responses

Ahem...

Well, to start: The "game", or rather, what little bit of demo we got, has no real substance. and insofar as paying for something that is so obviously low quality in terms of graphics, gameplay, and coherent story? Yeah, sure, right after I go burn this pile of my uncashed paychecks to keep warm.

Secondly, why do you keep ripping the same models and gameplay over and over, giving them a slight makeover, and calling it a whole new game? I realize times are tough, but Christ, there are indie developers who put out much more work that is both quality and varied.

This isn't to be mean, or it isn't meant to be - but every Youda game is the exact same thing ad naseum. If you ask for money, put out quality work. If not, don't expect a constant income from your games. God knows if someone like Relic put out the same old rubbish with a different coat every time, and still asked a premium price, they'd be dead broke.

Finally, and more importantly really, is why in the name of all that's holy have you uploaded a DEMO to Newgrounds (That's not a pr0n game)? That'll get you about as popular as putting your dangly bits in a juicer will get you virile - which is to say... Well, if you can't understand a basic simile like that, then I guess you deserve the vilification.

Sort of a rip, or homage, or w/e...

A good one though.

Couldn't help but notice the similar stage design to CC: The Beard. Ah well, originality is dead and all that, but at least you didn't make an "obvious rip is obvious" flash.

Good on you, mate

Kenney responds:

While creating the game it reminded me of the Beard aswell, so I played it for a while and got some ideas from there. So yeah, Beard served as inspiration.

Entertaining...

While the game is quite entertaining in and of itself, some things were particularly well done.

The music didn't get grating after the fiftieth try at something, and the graphical polish is there. The animations weren't overly showy, and had a sort of endearingly whimsical feel to them; I like that, personally.

However, as with everything else in life, it isn't perfect;

- The inclusion of items that dock your pay on certain levels would have been interesting on a less random game -- but as is, the travel arc of pieces of building is far too unpredictable to really make them fair. It would be nice to add in a feature that allows you to toggle the inclusion of these items, or toggle how much cash they dock you for.

- Time freezes when the explosions happen. No real force is exerted on the building itself. I can understand it with the RDX, because it is meant for precision work. However, using TNT is nowhere near as precise, yet it still has the same precision cut effect. I'd love to see you add an explosive force feature in future games (Maybe as toggle-able as well?)

- The PCD and RMX were entertaining enough, and I can see where their use is more specific than general like the other explosives, but their cost in terms of points was slightly off. Maybe you could lower their cost and reduce their effect radius somewhat? It would probably provide a little bit less frustration as far as the random-ness of the game.

You've created a very polished game, and I salute you for it. I also realize that I've spent way too much time on it and that I probably should get back to that Japanese homework...

Congratulations, you've wasted two hours of my life. Kudos to you, mate!

Strangely familiar...

I've gotta say, you hit the nail on the head. Runescape is currently worse than Gaia for producing whiny little noobs who can't even string together a coherent sentence, much less speak the english language. Anyone, and I mean ANYONE, who decides to waste more than twenty minutes a day on Runescape is either running Dial-up or below the age of 14.

I played it for a little while myself. While it wasn't all bad, it still grated on my nerves a bit. Now you can't do much else but sit and get either pwned by people who played before the nerf or get weak little three day bans. I forsee Runescape going down in a blaze of fail, and every serious player of said Fail will commit mass suicide in something that can only be described by the word pathetic.

I also see a lot of these people who are defending RS have created an account on here just to complain and write a bad review. Only further proof that you fail so much harder than people who simply play RS. I have no doubt you go home at night and LARP RS. In fact, I can see it now. And frankly, it scares me.

If you play RS, and honestly believe it is better than most other MMO's, I have to ask what other MMO you've played. Even Maplestory has more entertainment quality than RS, hell, even Puzzle Pirates has more appeal.

Although the animation was terrible, it was terrible for a reason. To show just how horrible this nazi-ran POS game is. 9/10 From me.

bkdude responds:

This = the best review i've ever gotten towards this flash. It covers every last point regarding pretty much everything generalized to take a small amount of space. Thank You.

I'm not so sure about RS producing worse idiots than gaia, but in the end they both suck. I played RS for almost two years total (all while I was under 14 ironically), and over the past two years of not playing it, I pretty much grasp everything the game has to offer, which is pretty much nothing but mild amusement and heavy addiction.

They recently semi-fixed one of their nerfs by adding pk worlds. I don't plan on trying it out, but I guess it might make the game more enjoyable towards the more dedicated players who miss pking. Their chances of getting old members back who quit is probobly very bad as most of them have probobly moved on.

Not many people who play RS actually LARP, but I'm fairly certain most have thought about it and some have done it. Most of them are probobly people straight from Britain with nothing else better to do...

Yes, the horrible graphics of this Flash are supposed to be a pun on the game's own graphics. The new graphic update on RS is shit. It takes RS from a game with technological advancement of 8 years ago, and brings it up to 5 years ago. Whoop de doo.

I've never played maplestory, and never plan on it. Most k-styled games revolving around the purchase of items make me uninterested as a player of a few k-styled games myself. (Conquer Online, DoMo, Gunz The Duel (I never wasted a penny)). Puzzle Pirates is actually a pretty good game considering its vast free market economy. If there was a game equal to PP without the puzzles, and with more variety in ship routes, I would jump on that game in a heartbeat. I tried playing Pirates of the Burning Sea, which really sucked. Wished I hadn't wasted my 25 dollars on that game.

Recently I haven't been playing anything. Too much homework and have more fun/interesting things to do than games. :)

Once again, Thank You for this very nice review.

**Edit:

I see you are a fan of Fate/Stay Night. A very interesting Anime :). Not the greatest Anime though. Without Saber it would be pretty pathetic. I have a nice list of series that I plan on watching :p

Nothing new...

Honestly, it's a solid game. With that said, however, there is definitely room for improvement, all around. Visually, the game is base at best, but even the poorest looking game can be fun. Gameplay-wise, solid and feels like a run of the mill defense game. There are concerns with the names, factions, enemies, etc. being stripped and used from the Star Wars universe, but that hasn't influenced my score.

All in all, a run of the mill defense game, bringing little, if any, new concepts or ideas to the genre.

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